Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp |
static const TCHAR * ImportTextInnerItem
(
const TCHAR * Buffer,
const FProperty * Inner,
void * Data,
int32 PortFlags,
UObject * OwnerObject,
FScriptArrayHelper * ArrayHelper,
FOutputDevice * ErrorText
)
Called by ImportTextItem, but can also be used by a non-ArrayProperty whose ArrayDim is > 1. ArrayHelper should be supplied by ArrayProperties and nullptr for fixed-size arrays.