typedef TMulticastDelegate_ThreeParams< void, const struct FBlueprintContextTracker &, const UObject *, const UFunction * > FOnEnterScriptContext
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h |
Include |
#include "UObject/Script.h" |
Delegate called from EnterScriptContext, could be called on any thread! This can be used to detect entries into script from native code