Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h |
Include |
#include "UObject/Script.h" |
class FBlueprintCoreDelegates
Blueprint core runtime delegates.
Name | Description | ||
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InstrumentScriptEvent ( |
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SetScriptMaximumLoopIterations ( |
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ThrowScriptException ( |
Name |
Description |
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FOnScriptDebuggingEvent |
Callback for debugging events such as a breakpoint (Object that triggered event, active stack frame, Info) |
FOnScriptExecutionEnd |
Deprecated. |
FOnScriptInstrumentEvent |
Callback for blueprint profiling signals. |
FOnToggleScriptProfiler |
Callback for blueprint instrumentation enable/disable events. |
Name |
Description |
---|---|
OnScriptException |
Called when a script exception occurs. |
OnScriptExecutionEnd |
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OnScriptProfilingEvent |
Called when a script profiling event is fired. |
OnToggleScriptProfiler |
Called when a script profiler is enabled/disabled. |