Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
Include |
#include "UObject/UnrealTypePrivate.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyPrivate.cpp |
FBoolProperty
(
ECppProperty,
int32 InOffset,
EPropertyFlags InFlags,
uint32 InBitMask,
uint32 InElementSize,
bool bIsNativeBool
)
Constructor.
Parameter |
Description |
---|---|
ECppProperty |
Unused. |
InOffset |
Offset of the property. |
InCategory |
Category of the property. |
InFlags |
Property flags. |
InBitMask |
Bitmask of the bitfield this property represents. |
InElementSize |
Sizeof of the boolean type this property represents. |
bIsNativeBool |
true if this property represents C++ bool type. |