FCompiledInDeferEnum

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h

Include

#include "UObject/UObjectBase.h"

Syntax

struct FCompiledInDeferEnum

Constructors

Name Description

Public function

FCompiledInDeferEnum

(
    UEnum*(*)() InRegister,
    const TCHAR* PackageName,
    const TCHAR* Name,
    bool bDynamic,
    const TCHAR* DynamicPackageNam...,
    const TCHAR* DynamicPathName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss