FCoreRedirectObjectName::ExpandNames

Expand OldName/NewName as needed

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h

Include

#include "UObject/CoreRedirects.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp

Syntax

static bool ExpandNames
(
    const FString & FullString,
    FName & OutName,
    FName & OutOuter,
    FName & OutPackage
)

Remarks

Expand OldName/NewName as needed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss