FCoreRedirects::Initialize

Run initialization steps that are needed before any data can be stored in [FCoreRedirects](API\Runtime\CoreUObject\UObject\FCoreRedirects).

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h

Include

#include "UObject/CoreRedirects.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp

Syntax

static void Initialize()

Remarks

Run initialization steps that are needed before any data can be stored in FCoreRedirects. Reads can occur before this, but no redirects will exist and redirect queries will all return empty.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss