KnownMissingLock

Lock to protect multithreaded access to *KnownMissing functions, which can be called from the async loading threads.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h

Include

#include "UObject/CoreRedirects.h"

Syntax

static FRWLock KnownMissingLock;

Remarks

Lock to protect multithreaded access to *KnownMissing functions, which can be called from the async loading threads. TODO: The KnownMissing functions use RedirectTypeMap, which is unguarded; there is race condition vulnerability if asyncloading thread is active before all categories are added to RedirectTypeMap.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss