FCompiledInUObjectsRegisteredDelegate
Delegate for catching when UClasses/UStructs/UEnums would be available via [FindObject<>()](API\Runtime\CoreUObject\UObject\FindObject), but before their CDOs would be constructed.
typedef TMulticastDelegate_OneParam< void, FName > FCompiledInUObjectsRegisteredDelegate
Module
|
CoreUObject
|
Header
|
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h
|
Include
|
#include "UObject/UObjectGlobals.h"
|
Delegate for catching when UClasses/UStructs/UEnums would be available via FindObject<>(), but before their CDOs would be constructed.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.