FOnObjectSaved

Callback for when an asset is saved.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_OneParam< void, UObject * > FOnObjectSaved

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Remarks

Callback for when an asset is saved. This is called from UObject::PreSave before it is actually written to disk, for every object saved

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