FShouldCookPackageForPlatform

Called during cooking to see if a specific package should be cooked for a given target platform

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< bool, const UPackage *, const ITargetPlatform * > FShouldCookPackageForPlatform

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Remarks

Called during cooking to see if a specific package should be cooked for a given target platform

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss