Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
Include |
#include "UObject/Field.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/Field.cpp |
FFieldClass
(
const TCHAR * InCPPName,
uint64 InId,
uint64 InCastFlags,
FFieldClass * InSuperClass,
FField *(*)(const FFieldVariant &, const FName &, EObjectFlags) ConstructFnPtr
)