Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/FieldPathProperty.h |
Include |
#include "UObject/FieldPathProperty.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/FieldPathProperty.cpp |
virtual EConvertFromTypeResult ConvertFromType
(
const FPropertyTag & Tag,
FStructuredArchive::FSlot Slot,
uint8 * Data,
UStruct * DefaultsStruct
)