FGCObject::GetReferencerPropertyName
Use this method to report how the specified object is referenced, if necessary
| FGCObject::GetReferencerPropertyName()
|
Module
|
CoreUObject
|
Header
|
/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h
|
Include
|
#include "UObject/GCObject.h"
|
virtual bool GetReferencerPropertyName
(
UObject * Object,
FString & OutPropertyName
) const
Use this method to report how the specified object is referenced, if necessary
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