FLinkerInstancingContext::Remap

Remap the object name from the import table to its instanced counterpart, otherwise return the name unmodified.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerInstancingContext.h

Include

#include "UObject/LinkerInstancingContext.h"

Syntax

FName Remap
(
    const FName & ObjectName
) const

Remarks

Remap the object name from the import table to its instanced counterpart, otherwise return the name unmodified.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss