FLinkerLoad::GetOwnerThreadId

Returns ID of the thread that created this linker

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Syntax

int32 GetOwnerThreadId() const

Remarks

Returns ID of the thread that created this linker

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss