FLinkerLoad::LoadAllObjects

Loads all objects in package.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp

Syntax

void LoadAllObjects
(
    bool bForcePreload
)

Remarks

Loads all objects in package.

Parameters

Parameter

Description

bForcePreload

Whether to explicitly call Preload (serialize) right away instead of being called from EndLoad()

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