FLinkerLoad::MarkScriptSerializationStart

Called when an object begins serializing property data using script serialization.

Windows
MacOS
Linux

Override Hierarchy

FArchive::MarkScriptSerializationStart()

FLinkerLoad::MarkScriptSerializationStart()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp

Syntax

virtual void MarkScriptSerializationStart
(
    const UObject * Obj
)

Remarks

Called when an object begins serializing property data using script serialization.

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