UTexture2DStaticClass

Allows access to [UTexture2D::StaticClass()](API\Runtime\CoreUObject\UObject\UObject\StaticClass) without linking Core with Engine

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Syntax

static UClass * UTexture2DStaticClass = ((void *)0);

Remarks

Allows access to UTexture2D::StaticClass() without linking Core with Engine

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