FLinkerLoad::FLinkerLoad

Private constructor, passing arguments through from CreateLinker.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp

Syntax

FLinkerLoad
(
    UPackage * InParent,
    const TCHAR * InFilename,
    uint32 InLoadFlags,
    FLinkerInstancingContext InstancingContext
)

Remarks

Private constructor, passing arguments through from CreateLinker.

Private constructor, passing arguments through from CreateLinker.

Parameters

Parameter

Description

Parent

Parent object to load into, can be NULL (most likely case)

Filename

Name of file on disk to load

LoadFlags

Load flags determining behavior

InstancingContext

The instancing context for remapping imports if needed.

Parent

Parent object to load into, can be NULL (most likely case)

Filename

Name of file on disk to load

LoadFlags

Load flags determining behavior

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss