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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include |
#include "UObject/UObjectGlobals.h" |
struct FObjectDuplicationParameters
This struct is used for passing parameter values to the StaticDuplicateObject() method. Only the constructor parameters are required to be valid - all other members are optional.
Name | Description | ||
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ApplyFlags |
A bitmask of EObjectFlags to set on each duplicate object created. |
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ApplyInternalFlags |
A bitmask of EInternalObjectFlags to set on each duplicate object created. |
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bAssignExternalPackages |
If an object being duplicated as an assigned external package, the duplicated object will try to assign an associated package to itself. |
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bSkipPostLoad |
If this option is true, then PostLoad won't be called on the new duplicated objects. |
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CreatedObjects |
If non-null, this will be filled with the list of objects created during the call to StaticDuplicateObject. |
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UClass * |
DestClass |
Optional class to specify for the destination object. |
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DestName |
The name to use for the duplicate of SourceObject |
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UObject * |
DestOuter |
The object to use as the Outer for the duplicate of SourceObject. |
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DuplicateMode |
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DuplicationSeed |
Objects to use for prefilling the dup-source => dup-target map used by StaticDuplicateObject. |
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FlagMask |
A bitmask of EObjectFlags to propagate to the duplicate of SourceObject (and its subobjects). |
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InternalFlagMask |
A bitmask of EInternalObjectFlags to propagate to the duplicate of SourceObject (and its subobjects). |
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PortFlags |
Any PortFlags to be applied when serializing. |
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UObject * |
SourceObject |
The object to be duplicated |
Name | Description | |
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FObjectDuplicationParameters |
Constructor Constructor - zero initializes all members |