FObjectExport::FObjectExport

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h

Include

#include "UObject/ObjectResource.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectResource.cpp

Syntax

FObjectExport
(
    UObject * InObject,
    bool bInNotAlwaysLoadedForEditorGame
)

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