FObjectImport

[UObject](API\Runtime\CoreUObject\UObject\UObject) resource type for objects that are referenced by this package, but contained within another package.

Windows
MacOS
Linux

Inheritance Hierarchy

FObjectResource

FObjectImport

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h

Include

#include "UObject/ObjectResource.h"

Syntax

struct FObjectImport : public FObjectResource

Remarks

UObject resource type for objects that are referenced by this package, but contained within another package.

Variables

Name Description

Public variable

bool

 

bImportFailed

Public variable

bool

 

bImportPackageHandled

Public variable

bool

 

bImportSearchedFor

Public variable

FName

 

ClassName

The name of the class for the UObject represented by this resource.

Public variable

FName

 

ClassPackage

The name of the package that contains the class of the UObject represented by this resource.

Public variable

FName

 

PackageName

Package Name this import belongs to.

Public variable

int32

 

SourceIndex

Index into SourceLinker's ExportMap for the export associated with this import's UObject.

Public variable

FLinkerLoad ...

 

SourceLinker

The linker that contains the original FObjectExport resource associated with this import.

Public variable

UObject *

 

XObject

The UObject represented by this resource.

Constructors

Name Description

Public function

FObjectImport()

Constructors

Public function

FObjectImport

(
    UObject* InObject
)

Public function

FObjectImport

(
    UObject* InObject,
    UClass* InClass
)

Functions

Name Description

Public function Const

FName

 

GetPackageName()

Accessor function to get the import package name Handles editor only code.

Public function Const

bool

 

HasPackageName()

Accessor function to check if the import has package name set Handles editor only code.

Public function

void

 

SetPackageName

(
    FName InPackageName
)

Accessor function to set the import PackageName Handles editor only code.

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