FObjectPropertyBase::FindImportedObject

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp

Syntax

static UObject * FindImportedObject
(
    const FProperty * Property,
    UObject * OwnerObject,
    UClass * ObjectClass,
    UClass * RequiredMetaClass,
    const TCHAR * Text,
    uint32 PortFlags,
    FUObjectSerializeContext * InSerializeContext,
    bool bAllowAnyPackage
)

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