PrimaryAssetType

An [FName](API\Runtime\Core\UObject\FName) describing the logical type of this object, usually the name of a base [UClass](API\Runtime\CoreUObject\UObject\UClass).

Windows
MacOS
Linux

Syntax

FPrimaryAssetType PrimaryAssetType

Remarks

An FName describing the logical type of this object, usually the name of a base UClass. For example, any Blueprint derived from APawn will have a Primary Asset Type of "Pawn". "PrimaryAssetType:PrimaryAssetName" should form a unique name across your project.

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