Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Get the pointer to property value in a supplied 'container'. You can only call this function on a UObject* or a uint8*. If the property you want is a 'top level' UObject property, you must call the function passing in a UObject* and not a uint8*. There are checks inside the function to vertify this.
Parameter |
Description |
---|---|
ContainerPtr |
UObject or uint8 to container of property value |
ArrayIndex |
In array case, index of array element we want |