FProperty::DestroyValue

Destroys the value for this property.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

void DestroyValue
(
    void * Dest
) const

Remarks

Destroys the value for this property. The existing data is assumed valid (so for example this calls FString::Empty) This does the entire fixed size array.

Parameters

Parameter

Description

Dest

the address of the value for this property that should be destroyed.

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