Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp |
bool ValidateImportFlags
(
uint32 PortFlags,
FOutputDevice * ErrorText
) const
Verify that modifying this property's value via ImportText is allowed.
Verify that modifying this property's value via ImportText is allowed.
true if ImportText should be allowed
Parameter |
Description |
---|---|
PortFlags |
the flags specified in the call to ImportText |
ErrorText |
[out] set to the error message that should be displayed if returns false |
PortFlags |
the flags specified in the call to ImportText |