FPropertyChangedEvent::GetArrayIndex

Gets the Array Index of the "current object" based on a particular name InName - Name of the property to find the array index for

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

int32 GetArrayIndex
(
    const FString & InName
)

Remarks

Gets the Array Index of the "current object" based on a particular name InName - Name of the property to find the array index for

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