Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UnrealType.cpp |
Returns the full stack of properties for the property currently being iterated. This includes struct and container properties
Parameter |
Description |
---|---|
PropertyChain |
Filled in with ordered list of Properties, with currently active property first and top parent last |