AddReferencedObjects

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

AddReferencedObjects

(
    TArray< UObjectType* >& Objec...,
    const UObject* ReferencingObje...,
    const FProperty* ReferencingPr...
)

Adds references to an array of objects.

Public function

void

 

AddReferencedObjects

(
    TArray< const UObjectType* >&...,
    const UObject* ReferencingObje...,
    const FProperty* ReferencingPr...
)

Adds references to an array of const objects, these objects can still be nulled out if forcefully collected.

Public function

void

 

AddReferencedObjects

(
    TSet< UObjectType* >& ObjectS...,
    const UObject* ReferencingObje...,
    const FProperty* ReferencingPr...
)

Adds references to a set of objects.

Public function

void

 

AddReferencedObjects

(
    TMapBase< KeyType*, ValueType,...,
    const UObject* ReferencingObje...,
    const FProperty* ReferencingPr...
)

Adds references to a map of objects.

Public function

void

 

AddReferencedObjects

(
    TMapBase< KeyType, ValueType*,...,
    const UObject* ReferencingObje...,
    const FProperty* ReferencingPr...
)

Public function

void

 

AddReferencedObjects

(
    TMapBase< KeyType*, ValueType ...,
    const UObject* ReferencingObje...,
    const FProperty* ReferencingPr...
)

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