FSoftObjectPath::GetAssetPathName

Returns the entire asset path as an [FName](API\Runtime\Core\UObject\FName), including both package and asset but not sub object

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Syntax

FName GetAssetPathName() const

Remarks

Returns the entire asset path as an FName, including both package and asset but not sub object

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