FSoftObjectPath::ResolveObject

Attempts to find a currently loaded object that matches this path

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp

Syntax

UObject * ResolveObject() const

Remarks

Attempts to find a currently loaded object that matches this path

Returns

Found UObject, or nullptr if not currently in memory

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss