FStringAssetReference

Not deprecating these yet as it will lead to too many warnings in games

Windows
MacOS
Linux

Type

typedef FSoftObjectPath FStringAssetReference

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Remarks

Not deprecating these yet as it will lead to too many warnings in games

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