typedef TObjectIteratorBase< EObjectIteratorThreadSafetyOptions::ThreadSafe > FThreadSafeObjectIterator
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h |
Include |
#include "UObject/UObjectIterator.h" |
Class for iterating through all objects, including class default objects.
that when Playing In Editor, this will find objects in the editor as well as the PIE world, in an indeterminate order. Locks the global FUObjectArray when iterating over it. Should only be used with function local iterator instances.