Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
Include |
#include "UObject/UObjectArray.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp |
Allocates and initializes the permanent object pool
Parameter |
Description |
---|---|
MaxUObjects |
maximum number of UObjects that can ever exist in the array |
MaxObjectsNotConsideredByGC |
number of objects in the permanent object pool |