FUObjectArray::OpenDisregardForGC

If there's enough slack in the disregard pool, we can re-open it and keep adding objects to it

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MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h

Include

#include "UObject/UObjectArray.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp

Syntax

void OpenDisregardForGC()

Remarks

If there's enough slack in the disregard pool, we can re-open it and keep adding objects to it

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