typedef TObjectIteratorBase< EObjectIteratorThreadSafetyOptions::None > FUnsafeObjectIterator
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h |
Include |
#include "UObject/UObjectIterator.h" |
Class for iterating through all objects, including class default objects.
that when Playing In Editor, this will find objects in the editor as well as the PIE world, in an indeterminate order. This iterator does not lock the gloabl FUObjectArray when iterating over it which may result in race conditions.