FindExistingStructIfHotReloadOrDynamic

Called during HotReload to hook up an existing structure

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h

Include

#include "UObject/UObjectBase.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp

Syntax

UScriptStruct * FindExistingStructIfHotReloadOrDynamic
(
    UObject * Outer,
    const TCHAR * StructName,
    SIZE_T Size,
    uint32 Crc,
    bool bIsDynamic
)

Remarks

Called during HotReload to hook up an existing structure

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