Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include |
#include "UObject/UObjectGlobals.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp |
EAsyncPackageState::Type ProcessAsyncLoading
(
bool bUseTimeLimit,
bool bUseFullTimeLimit,
float TimeLimit
)
Serializes a bit of data each frame with a soft time limit. The function is designed to be able to fully load a package in a single pass given sufficient time.
The minimum state of any of the queued packages.
Parameter |
Description |
---|---|
bUseTimeLimit |
Whether to use a time limit |
bUseFullTimeLimit |
If true, use the entire time limit even if blocked on I/O |
TimeLimit |
Soft limit of time this function is allowed to consume |