ProcessNewlyLoadedUObjects

Must be called after a module has been loaded that contains [UObject](API\Runtime\CoreUObject\UObject\UObject) classes

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h

Include

#include "UObject/UObjectBase.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp

Syntax

void ProcessNewlyLoadedUObjects
(
    FName Package,
    bool bCanProcessNewlyLoadedObjects
)

Remarks

Must be called after a module has been loaded that contains UObject classes

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