SnapshotTransactionBuffer

Causes the transaction system to emit a snapshot event for the given object if the following conditions are met: a) The object is currently transacting. b) The object has changed since it started transacting.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp

Syntax

void SnapshotTransactionBuffer
(
    UObject * Object
)

Remarks

Causes the transaction system to emit a snapshot event for the given object if the following conditions are met: a) The object is currently transacting. b) The object has changed since it started transacting.

Parameters

Parameter

Description

Object

object to snapshot.

Properties

optional list of properties that have potentially changed on the object (to avoid snapshotting the entire object).

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