StaticTick

Static [UObject](API\Runtime\CoreUObject\UObject\UObject) tick function, used to verify certain key assumptions and to tick the async loading code.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp

Syntax

void StaticTick
(
    float DeltaTime,
    bool bUseFullTimeLimit,
    float AsyncLoadingTime
)

Remarks

Static UObject tick function, used to verify certain key assumptions and to tick the async loading code.

Parameters

Parameter

Description

DeltaTime

Time in seconds since last call

bUseFullTimeLimit

If true, use the entire time limit even if blocked on I/O

AsyncLoadingTime

Time in seconds to use for async loading limit

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss