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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
template<class T>
class TFieldIterator
For iterating through a linked list of fields.
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TFieldIterator ( |
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const UStruc... |
GetStruct() |
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IterateToNext() |
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operator bool() |
Conversion to "bool" returning true if the iterator is valid. |
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operator!() |
Inverse of the "bool" operator |
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T * |
operator*() |
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const T *... |
operator*() |
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operator++() |
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T * |
operator->() |