TWeakInterfacePtr::IsValid

Test if this points to a live object.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h

Include

#include "UObject/WeakInterfacePtr.h"

Syntax

bool IsValid() const

Remarks

Test if this points to a live object. Calls the underlying TWeakObjectPtr's parameterless IsValid method.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss