UClass::FindArchetype
Finds the object that is used as the parent object when serializing properties, overridden for blueprints
| UClass::FindArchetype()
|
Module
|
CoreUObject
|
Header
|
/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h
|
Include
|
#include "UObject/Class.h"
|
virtual UObject * FindArchetype
(
const UClass * ArchetypeClass,
const FName ArchetypeName
) const
Finds the object that is used as the parent object when serializing properties, overridden for blueprints
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