| UObject::IsAsset()
|
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include |
#include "UObject/Class.h" |
virtual bool IsAsset() const
Returns true if this object is considered an asset.
| UObject::IsAsset()
|
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include |
#include "UObject/Class.h" |
virtual bool IsAsset() const
Returns true if this object is considered an asset.