| UClass::IsFunctionImplementedInScript()
|
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include |
#include "UObject/Class.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
Determines if the specified function has been implemented in a Blueprint
True if the specified function exists and is implemented in a blueprint generated class
Parameter |
Description |
---|---|
InFunctionName |
The name of the function to test |