UObject::FAssetRegistryTagMetadata::SetImportantValue

Set value deemed to be 'important' for this registry tag

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h

Include

#include "UObject/Object.h"

Syntax

FAssetRegistryTagMetadata & SetImportantValue
(
    const FString & InImportantValue
)

Remarks

Set value deemed to be 'important' for this registry tag

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss