UObject::GetExporterName

Returns the name of the exporter factory used to export this object Used when multiple factories have the same extension

Windows
MacOS
Linux

Override Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h

Include

#include "UObject/Object.h"

Syntax

virtual FName GetExporterName()

Remarks

Returns the name of the exporter factory used to export this object Used when multiple factories have the same extension

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss